
NPCData = { };

function GetNPCData( name )
	
	for k, v in pairs( NPCData ) do
		
		if( v.Name == name ) then
			
			return NPCData[k];
			
		end
		
	end
	
end

table.insert( NPCData, {
	
	Name = "Snoit", 
	Scale = { x = 2, y = 2 },
	CollisionBox = { x = 1, y = .8 },
	ShadowInfo = { xoffset = -4, yoffset = -4, xmul = 1.3, ymul = .15 },
	Sprites = { "Graphics/Sprites/Battle/snoit.png" }
	
} );